🧙 Overview

MetaToy is a retro-pixel MMORPG that blends classic online RPG mechanics with modern Web3 ownership. Currently in development, the full MMORPG version of MetaToy will introduce a persistent world, player professions, dynamic events, and social systems — while keeping the fast-paced combat and cooperative design that define the game.


Game Philosophy

MetaToy is a community-driven MMORPG, inspired by the best elements of old-school online games. Its economy is built on blockchain integration, ensuring true ownership of assets and a player-driven market. Our goal is to create a world where every adventure has meaning, and where your time and effort translate into real progression, value, and recognition.


Characters

Character progression in MetaToy is designed to give players full control over their playstyle.

  • Each class has its own skill trees, allowing deep customization of strengths and combat mechanics.

  • Even players with the same class can build completely different playstyles.

  • Future expansions will introduce subclasses, offering further specialization and unique identities for each adventurer.

This system ensures that no two heroes are ever the same, encouraging creativity and personal expression.


Professions

Professions are a core pillar of the MetaToy ecosystem.

We are designing six main professions:

  • 3 Gathering Professions (focused on harvesting resources like ores, herbs, and rare components)

  • 3 Crafting Professions (focused on producing gear, consumables, and enhancements)

Each profession will include its own talent path, allowing further specialization.

Importantly, most high-value gear will not drop directly from monsters. Instead, it will be crafted using rare materials — many of which can only be obtained through professions.

This system is built to:

  • Strengthen the in-game economy

  • Encourage player collaboration and trade

  • Promote long-term engagement and interdependence between roles

Professions are not side content — they are part of the core gameplay loop in MetaToy.


World Design

The world of MetaToy is divided into connected zones, each with its own theme and rules:

  • 🟩 Green Zones – safe areas where PvP is disabled. Players can trade, craft, and interact freely.

  • 🟥 Red Zones – dangerous areas where PvP is enabled. Defeated players may lose part of their inventory, but core gear (armor, weapons, trinkets) remains protected.

Zones may also include dungeons, instanced environments with special mechanics, enemies, and bosses.

Players can travel between zones by:

  • Moving across map borders

  • Using portals that connect distant areas

This design ensures a mix of safe progression and high-risk, high-reward exploration.


Play-to-Earn

MetaToy’s P2E system is designed to be engaging and sustainable, rewarding active players without breaking game balance.

Players can earn unique rewards through:

  • PvE (defeating monsters, completing quests, exploring dungeons)

  • PvP (duels, arenas, guild wars, red zone encounters)

  • Events (seasonal festivals, global challenges, special activities)

Rewards include:

  • In-game currency for progression

  • NFT items and collectibles tradable on the marketplace

  • Seasonal rewards that grant prestige and long-term value

The economy is player-driven, ensuring that every battle, trade, and crafted item contributes to the living ecosystem of MetaToy.

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